package render_backend

Backend :: struct {
	data: rawptr,
	api:  Backend_API,
}

Backend_API :: struct {
	begin_frame:    proc(data: rawptr),
	draw_triangles: proc(data: rawptr, triangles: []Triangle),
	end_frame:      proc(data: rawptr),
	destroy:        proc(data: rawptr),
}

Vertex :: struct {
	position: [2]f32,
	color:    [4]f32,
}

Triangle :: struct {
	vertices: [3]Vertex,
}

Render_Frame :: struct {
	triangles: [dynamic]Triangle,
}