package platform
Platform :: struct {
window: ^Window,
}
Window_Config :: struct {}
Event :: struct {}
create :: proc() -> Platform {
window := window_create()
return {window = window}
}
destroy :: proc(platform: ^Platform) {
window_destroy(platform.window)
}
poll_events :: proc(platform: Platform) -> []Event {
window_poll_events(platform.window)
window_swap_buffers(platform.window)
return {}
}
should_close :: proc(platform: Platform) -> bool {
return window_should_close(platform.window)
}