#ifndef MOD_PERSONAL_ISLE_H
#define MOD_PERSONAL_ISLE_H
// Custom ID ranges reserved for this module -- not yet consumed by any SQL, see PLAN.md before
// assigning any of these. Picked as the next clean block after mod-eternal-bond's 940000-944099.
// Spell IDs 950000-950099
// Creature / npc_text / gameobject IDs 951000-951099
// Quest IDs 952000-952099 (reserved, likely unused until post-MVP)
// Item IDs 953000-953099 (the Isle Hearthstone lives here)
//
// NOT covered by the block above: Map.dbc / AreaTable.dbc / WorldMapArea.dbc / LoadingScreens.dbc
// IDs. Those are a client-side DBC ID space, separate from the world-DB ranges above, and can't be
// picked until the island terrain itself exists -- see PLAN.md "Open questions."
#endif // MOD_PERSONAL_ISLE_H