-- Per-character progress against an active rotation slot. No seed data -- populated by the
-- server as players land kills.
CREATE TABLE IF NOT EXISTS `mod_bounty_board_progress` (
`guid` INT UNSIGNED NOT NULL,
`rotation_id` INT UNSIGNED NOT NULL,
`kill_count` SMALLINT UNSIGNED NOT NULL DEFAULT 0,
`completed` TINYINT UNSIGNED NOT NULL DEFAULT 0,
`turned_in` TINYINT UNSIGNED NOT NULL DEFAULT 0,
PRIMARY KEY (`guid`, `rotation_id`)
) ENGINE=InnoDB;