#ifndef MOD_PERSONAL_ISLE_H #define MOD_PERSONAL_ISLE_H // Custom ID ranges reserved for this module -- not yet consumed by any SQL, see PLAN.md before // assigning any of these. Picked as the next clean block after mod-eternal-bond's 940000-944099. // Spell IDs 950000-950099 // Creature / npc_text / gameobject IDs 951000-951099 // Quest IDs 952000-952099 (reserved, likely unused until post-MVP) // Item IDs 953000-953099 (the Isle Hearthstone lives here) // // NOT covered by the block above: Map.dbc / AreaTable.dbc / WorldMapArea.dbc / LoadingScreens.dbc // IDs. Those are a client-side DBC ID space, separate from the world-DB ranges above, and can't be // picked until the island terrain itself exists -- see PLAN.md "Open questions." #endif // MOD_PERSONAL_ISLE_H