-- Per-character progress against an active rotation slot. No seed data -- populated by the -- server as players land kills. CREATE TABLE IF NOT EXISTS `mod_bounty_board_progress` ( `guid` INT UNSIGNED NOT NULL, `rotation_id` INT UNSIGNED NOT NULL, `kill_count` SMALLINT UNSIGNED NOT NULL DEFAULT 0, `completed` TINYINT UNSIGNED NOT NULL DEFAULT 0, `turned_in` TINYINT UNSIGNED NOT NULL DEFAULT 0, PRIMARY KEY (`guid`, `rotation_id`) ) ENGINE=InnoDB;